Design and Product track · Digital product

UX/UI Design Internship in Bali.

Design interfaces and user flows in Figma for apps, websites, and digital products. In a host company, you work in English alongside an international team and turn a scoped brief into work the team can use — with a named supervisor reviewing your progress.

A designer reviewing digital product interfaces in Bali
How the work flows

What you'll actually work on.

Your exact project depends on your host company. Across placements, you move from a clear brief through structured work to an outcome the team can use.

Skills you'll practise.

The common ground across ux/ui design intern placements.

User flowsInterface designFigma systemsProfessional communicationDesign feedback

Understand the flow

Nail down the user, the task, and the problem before designing any screen.

Map the journey

Assemble the user flow and structure so every step and state is accounted for before visual design.

Design the interface

Explore and build the screens in Figma using the team's design system and components.

Hand off and refine

Assemble a clean, developer-ready file and adjust the design from feedback and testing.

Honest scope

Where an intern fits on the team.

Good placements are clear about the line between contributing and carrying.

Yours to own

A scoped live project

A defined piece of work, reviewed by a supervisor and useful to the host team.

Not on you (yet)

The final decision

Senior sign-off, full project ownership, and the final commercial or creative decision. You contribute to them, but you do not carry them alone.

A project you might ship

An example of the work.

A host team needs a clearer, stronger answer to a live design brief. You take a defined part of the work, gather the right inputs, develop an option the team can review, and improve it from feedback. You can explain the brief, your process, and the outcome in your next interview because it was your work.

Is this you?

Who this role fits.

Placements are matched to your level, so you do not need prior full-time experience.

  • You're studying UX/UI design, interaction design, digital product design, or a related degree.
  • You enjoy making ideas clearer, more useful, and more considered.
  • You can work carefully, communicate clearly, and take feedback.
  • You want evidence of design experience beyond coursework.
On Instagram

Life in the Bali cohort.

Coworking, weekends, orientation, and the students you'll be there with — straight from @islandinternships.

Apply now — free, 10 minutesFollow @islandinternships
What you leave with

What you take away.

Evidence for your portfolio

A concrete piece of work you can show and explain with confidence.

Professional design context

A clearer view of how international teams turn briefs into practical outcomes.

Direction for your next step

New contacts and a more informed sense of which design work suits you.

Keep exploring

Related Design & Product roles.

You apply to the track, not a single job ad — we match you to the role that fits.

FAQ

UX/UI Design Internship questions.

What does a UX/UI Design intern actually do?

Design interfaces and user flows in Figma for apps, websites, and digital products. You work on an achievable, supervised part of the process.

Is this role credit-eligible?

Yes. We provide the placement documents, supervisor details, learning objectives, and evaluations universities usually require.

How long is the placement?

Most placements run 3 to 6 months, with a 10-week minimum. You only pay once matched and confirmed.

The same semester in the Netherlands costs €990–1,450/month.
Bali costs €440–630/month.

You only pay once matched and confirmed. The application is free and takes 10 minutes.

Apply free — takes 10 minutesSee the full Design & Product track